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Design Academy
Home
Educate! Program Model
Educate!'s history
Developing your design competency
Design Academy Phase I
1) Experience based education
A) IS STUCK
B) Skills Lab
C) Skills Lab--Advanced
D) Getting the timing right
E) Portfolio assessment
2) Focus on Leadership & Entrepreneurship
A) The Educate! way
B) Developing Leadership Skills
C) Developing Entrepreneurship Skills
D) Solving real-life problems in class
E) The role of mentoring in developing leaders & Entrepreneurs
3) Backward Design
1. Starting with Impact-Oriented Objectives
2. The Why
3. Creating Impact Measures/ Success Bar
4. Discovery to Refine a Vision
5. Prioritizing Impact Drivers
4) Empowering
1. Setting all learners up for success
2. Empowering case studies
3. Creating space for personal direction
4. Scaffolding to Empower
5. Teacher Change Framework
Design Academy Phase II
5) Educate! Design process
1) The design cycle
2) Experiments in design
4) File management
5) Branding and formatting
6) Human-istic
1. Empathy mapping
2. Problem reframing
3. Prototyping
4. Involving humans in the design process
5. Motivating learners
7) Meaningful Impact
1. Innovate to Make an Impact
2. Anticipating Barriers
3. Making Meaning
5. Program Logic Models
8) Coherence
1. Developing ideas into strategies
2. Educate! Ways
Design Academy
Home
Educate! Program Model
Educate!'s history
Developing your design competency
Design Academy Phase I
1) Experience based education
A) IS STUCK
B) Skills Lab
C) Skills Lab--Advanced
D) Getting the timing right
E) Portfolio assessment
2) Focus on Leadership & Entrepreneurship
A) The Educate! way
B) Developing Leadership Skills
C) Developing Entrepreneurship Skills
D) Solving real-life problems in class
E) The role of mentoring in developing leaders & Entrepreneurs
3) Backward Design
1. Starting with Impact-Oriented Objectives
2. The Why
3. Creating Impact Measures/ Success Bar
4. Discovery to Refine a Vision
5. Prioritizing Impact Drivers
4) Empowering
1. Setting all learners up for success
2. Empowering case studies
3. Creating space for personal direction
4. Scaffolding to Empower
5. Teacher Change Framework
Design Academy Phase II
5) Educate! Design process
1) The design cycle
2) Experiments in design
4) File management
5) Branding and formatting
6) Human-istic
1. Empathy mapping
2. Problem reframing
3. Prototyping
4. Involving humans in the design process
5. Motivating learners
7) Meaningful Impact
1. Innovate to Make an Impact
2. Anticipating Barriers
3. Making Meaning
5. Program Logic Models
8) Coherence
1. Developing ideas into strategies
2. Educate! Ways
More
Home
Educate! Program Model
Educate!'s history
Developing your design competency
Design Academy Phase I
1) Experience based education
A) IS STUCK
B) Skills Lab
C) Skills Lab--Advanced
D) Getting the timing right
E) Portfolio assessment
2) Focus on Leadership & Entrepreneurship
A) The Educate! way
B) Developing Leadership Skills
C) Developing Entrepreneurship Skills
D) Solving real-life problems in class
E) The role of mentoring in developing leaders & Entrepreneurs
3) Backward Design
1. Starting with Impact-Oriented Objectives
2. The Why
3. Creating Impact Measures/ Success Bar
4. Discovery to Refine a Vision
5. Prioritizing Impact Drivers
4) Empowering
1. Setting all learners up for success
2. Empowering case studies
3. Creating space for personal direction
4. Scaffolding to Empower
5. Teacher Change Framework
Design Academy Phase II
5) Educate! Design process
1) The design cycle
2) Experiments in design
4) File management
5) Branding and formatting
6) Human-istic
1. Empathy mapping
2. Problem reframing
3. Prototyping
4. Involving humans in the design process
5. Motivating learners
7) Meaningful Impact
1. Innovate to Make an Impact
2. Anticipating Barriers
3. Making Meaning
5. Program Logic Models
8) Coherence
1. Developing ideas into strategies
2. Educate! Ways
1. Developing ideas into strategies
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